EN

16471 lod_ne_bit_16

LOD
lod_ne_bit_16
CreateObject(16471, 804.391, 2412.086, 19.602, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
183.91 m × 244.48 m × 19.61 m along X × along Y × height, radius 153.28 m
Collision
No
Draw distance
1,500 m
Flags
  • Receives no shadows
Technical data
Geometry
466 triangles, 789 vertices, 1 part
Flags
128
Files
DFF lod_ne_bit_16.dff in gta3.img TXD lod_countn2.txd IDE data/maps/country/countn2.ide

Textures 8

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
804.3912412.086 19.602— countn2.ipl

Click a row to put that placement in the code.

Same TXD lod_countn2