EN

16497 lod_ne_bit_11

LOD
lod_ne_bit_11
CreateObject(16497, 915.336, 2626.711, 29.477, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
150.09 m × 246.97 m × 40.85 m along X × along Y × height, radius 145.94 m
Collision
No
Draw distance
1,500 m
Flags
  • Receives no shadows
Technical data
Geometry
396 triangles, 661 vertices, 1 part
Flags
128
Files
DFF lod_ne_bit_11.dff in gta3.img TXD lod_countn2.txd IDE data/maps/country/countn2.ide

Textures 14

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
915.3362626.711 29.477— countn2.ipl

Click a row to put that placement in the code.

Same TXD lod_countn2