EN

16510 lod_ne_bit_01

LOD
lod_ne_bit_01
CreateObject(16510, 267.297, 2867.219, 58.398, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
245.65 m × 253.55 m × 153.96 m along X × along Y × height, radius 192.57 m
Collision
No
Draw distance
1,500 m
Flags
  • Receives no shadows
Technical data
Geometry
206 triangles, 266 vertices, 1 part
Flags
128
Files
DFF lod_ne_bit_01.dff in gta3.img TXD lod_countn2.txd IDE data/maps/country/countn2.ide

Textures 9

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
267.2972867.219 58.398— countn2.ipl

Click a row to put that placement in the code.

Same TXD lod_countn2