EN

16730 lod_s_bit_01

LOD
lod_s_bit_01
CreateObject(16730, -468.938, 1606.828, 30.945, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
111.59 m × 131.79 m × 101.74 m along X × along Y × height, radius 100.22 m
Collision
No
Draw distance
1,500 m
Flags
  • Receives no shadows
Technical data
Geometry
298 triangles, 387 vertices, 1 part
Flags
128
Files
DFF lod_s_bit_01.dff in gta3.img TXD lod_countn2.txd IDE data/maps/country/countn2.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-468.9381606.828 30.945— countn2.ipl

Click a row to put that placement in the code.

Same TXD lod_countn2