EN

17552 burnHous1_LAe2

burnHous1_LAe2
CreateObject(17552, 2337.156, -1179.805, 31.984, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
38.08 m × 20.32 m × 10.04 m along X × along Y × height, radius 21.39 m
Collision
Yes
Draw distance
60 m
Flags
  • Receives no shadows
Technical data
Geometry
610 triangles, 949 vertices, 1 part
Flags
128
Files
DFF burnhous1_lae2.dff in gta3.img TXD eastls3_lae2.txd IDE data/maps/LA/LAe2.ide

Textures 7

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2337.156-1179.805 31.98413 lae2_stream4.ipl

Click a row to put that placement in the code.

Same TXD eastls3_lae2