EN

17587 LODEBechA1_LAe

LOD
LODEBechA1_LAe
CreateObject(17587, 2766.859, -1347.219, 48.992, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
39.21 m × 59.38 m × 46.72 m along X × along Y × height, radius 42.56 m
Collision
No
Draw distance
800 m
Flags
  • Receives no shadows
Technical data
Geometry
104 triangles, 177 vertices, 1 part
Flags
128
Files
DFF lodebecha1_lae.dff in gta3.img TXD laeast2_lod.txd IDE data/maps/LA/LAe2.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2766.859-1347.219 48.992— LAe2.ipl

Click a row to put that placement in the code.

Same TXD laeast2_lod