EN

17633 lae2_ground08

lae2_ground08
CreateObject(17633, 2337.219, -1228.523, 24.742, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
47.8 m × 125.23 m × 6.54 m along X × along Y × height, radius 67 m
Collision
Yes
Draw distance
120 m
Technical data
Geometry
1,214 triangles, 2,154 vertices, 1 part
Files
DFF lae2_ground08.dff in gta3.img TXD burnsground.txd IDE data/maps/LA/LAe2.ide

Textures 12

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2337.219-1228.523 24.74213 lae2_stream4.ipl

Click a row to put that placement in the code.

Same TXD burnsground