EN

17891 ground2_alpha

ground2_alpha
CreateObject(17891, 2511.234, -1234.656, 39.5, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
101.38 m × 53.43 m × 39.49 m along X × along Y × height, radius 59.9 m
Collision
Yes
Draw distance
100 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
282 triangles, 550 vertices, 1 part
Flags
2097284
Files
DFF ground2_alpha.dff in gta3.img TXD eastlstr2_lae2.txd IDE data/maps/LA/LAe2.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2511.234-1234.656 39.5— lae2_stream4.ipl

Click a row to put that placement in the code.

Same TXD eastlstr2_lae2