2048 CJ_FLAG2
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(2048, 2805.211, -1172.055, 1026.891, 0.0, 0.0, 90.0);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Interiors
- Size
- 1.88 m × 0.08 m × 1.04 m length × width × height, radius 1.08 m
- Collision
- No
- Draw distance
- 30 m
Technical data
- Geometry
- 40 triangles, 30 vertices, 1 part
- Files
- DFF cj_flag2.dff in gta_int.img TXD CJ_AMMO_POSTERS.txd IDE data/maps/interior/props.ide
Textures 1
On the map 4 placements
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| 2805.211 | -1172.055 | 1026.891 | 8 | int_la_stream3.ipl | |
| 283.719 | -70.695 | 1003.555 | 4 | gen_int5_stream5.ipl | |
| 289.594 | -56.336 | 1003.563 | 4 | gen_int5_stream5.ipl | |
| 283.938 | -35.148 | 1003.766 | 1 | gen_int5_stream5.ipl |
Click a row to put that placement in the code.