EN

2059 CJ_GUNSTUFF1

CJ_GUNSTUFF1
CreateObject(2059, 2814.836, -1173.477, 1025.359, 0.0, 0.0, 139.9999);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
1 m × 0.65 m × 0.02 m along X × along Y × height, radius 0.6 m
Collision
No
Draw distance
30 m
Flags
  • Transparent, drawn last
Technical data
Geometry
24 triangles, 48 vertices, 1 part
Flags
4
Files
DFF cj_gunstuff1.dff in gta_int.img TXD CJ_AMMO2.txd IDE data/maps/interior/props.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

In interiors 1 placement

See it in 3D
XYZInteriorFile
2814.836-1173.477 1025.3598 · Colonel Furhberger's House int_la_stream3.ipl

Click a row to put that placement in the code.