EN

2100 MED_HI_FI_2

MED_HI_FI_2
CreateObject(2100, 2532.094, -1671.734, 1014.523, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
1.44 m × 0.6 m × 1.55 m along X × along Y × height, radius 1.19 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
248 triangles, 413 vertices, 1 part
Files
DFF med_hi_fi_2.dff in gta_int.img TXD CJ_HI_FI.txd IDE data/maps/interior/props.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

In interiors 6 placements

See it in 3D
XYZInteriorFile
2532.094-1671.734 1014.5231 · Sweet's House int_la_stream1.ipl
2340.82-1186.531 1026.9695 · Vagos Gang House int_la_stream2.ipl
2340.852-1183.695 1031.0865 · Vagos Gang House int_la_stream2.ipl
2805.508-1165.563 1024.578 · Colonel Furhberger's House int_la_stream3.ipl
2195.25-1200.484 1048.0236 · Carl's House savehous_stream0.ipl
2311.555-1206.672 1048.0236 · Carl's House savehous_stream0.ipl

Click a row to put that placement in the code.

Same TXD CJ_HI_FI