2297 TV_UNIT_2
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(2297, 2811.023, -1165.063, 1024.563, 0.0, 0.0, -44.5459);
Position and rotation of the first placement of the model; pick another one in the list of placements.
- Area
- Interiors
- Size
- 1.96 m × 1.96 m × 1.69 m length × width × height, radius 1.42 m
- Collision
- Yes
- Draw distance
- 30 m
Technical data
- Geometry
- 314 triangles, 466 vertices, 1 part
- Files
- DFF tv_unit_2.dff in gta_int.img TXD CJ_FURNITURE.txd IDE data/maps/interior/props.ide
Textures 6
On the map 3 placements
| X | Y | Z | Interior | File | |
|---|---|---|---|---|---|
| 2811.023 | -1165.063 | 1024.563 | 8 | int_la_stream3.ipl | |
| 2255.422 | -1213.531 | 1048.016 | 10 | savehous_stream0.ipl | |
| 2242.172 | -1066.227 | 1048.016 | 2 | savehous_stream1.ipl |
Click a row to put that placement in the code.