EN

2372 CLOTHES_RAIL2

CLOTHES_RAIL2
CreateObject(2372, 497.844, -24.656, 999.656, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.56 m × 2.21 m × 1.1 m along X × along Y × height, radius 1.44 m
Collision
Yes
Draw distance
50 m
Technical data
Geometry
192 triangles, 190 vertices, 1 part
Files
DFF clothes_rail2.dff in gta_int.img TXD Shopping.txd IDE data/maps/interior/props2.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

In interiors 9 placements

See it in 3D
XYZInteriorFile
497.844-24.656 999.65617 · Club gen_int5_stream1.ipl
159.953-77.938 1000.83618 · Zip gen_int5_stream4.ipl
178.992-87.086 1001.00818 · Zip gen_int5_stream4.ipl
207.984-48.008 1000.7971 · Sub Urban gen_int5_stream5.ipl
207.984-46.375 1000.7971 · Sub Urban gen_int5_stream5.ipl
207.984-44.508 1000.7971 · Sub Urban gen_int5_stream5.ipl
201.625-98.078 1004.24215 · Binco gen_int5_stream6.ipl
218.766-101.594 1004.27315 · Binco gen_int5_stream6.ipl
213.078-98.078 1004.24215 · Binco gen_int5_stream6.ipl

Click a row to put that placement in the code.

Same TXD Shopping