EN

2399 CJ_4_S_SWEATER_2

CJ_4_S_SWEATER_2
CreateObject(2399, 160.727, -69.891, 1002.859, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.51 m × 0.51 m × 0.96 m along X × along Y × height, radius 0.6 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
210 triangles, 262 vertices, 1 part
Files
DFF cj_4_s_sweater_2.dff in gta_int.img TXD CLOTH_TRACK_T.txd IDE data/maps/interior/props2.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

In interiors 9 placements

See it in 3D
XYZInteriorFile
160.727-69.891 1002.85918 · Zip gen_int5_stream4.ipl
161.445-69.891 1002.85918 · Zip gen_int5_stream4.ipl
162.141-69.891 1002.85918 · Zip gen_int5_stream4.ipl
211.219-126.391 1004.0473 · Pro-Laps gen_int5_stream6.ipl
211.961-126.391 1004.0473 · Pro-Laps gen_int5_stream6.ipl
216.375-128.922 1004.2973 · Pro-Laps gen_int5_stream6.ipl
216.375-129.664 1004.2973 · Pro-Laps gen_int5_stream6.ipl
199.906-105.734 1004.9315 · Binco gen_int5_stream6.ipl
199.906-105.039 1004.9315 · Binco gen_int5_stream6.ipl

Click a row to put that placement in the code.

Same TXD CLOTH_TRACK_T