EN

2826 GB_novels04

GB_novels04
CreateObject(2826, 2186.453, -1210.563, 1048.031, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Interiors
Size
0.62 m × 0.95 m × 0.03 m along X × along Y × height, radius 0.57 m
Collision
No
Draw distance
100 m
Technical data
Geometry
96 triangles, 192 vertices, 1 part
Files
DFF gb_novels04.dff in gta_int.img TXD gb_books01.txd IDE data/maps/interior/props2.ide

Textures 7

Dictionary
Size
Format
Mip levels
Transparency

In interiors 2 placements

See it in 3D
XYZInteriorFile
2186.453-1210.563 1048.0316 · Carl's House savehous_stream0.ipl
2190.578-1204.43 1048.0316 · Carl's House savehous_stream0.ipl

Click a row to put that placement in the code.

Same TXD gb_books01