2912 temp_crate1
Drag to rotate, wheel to zoom, right button to moveOne finger to turn, two fingers to zoom and move
CreateObject(2912, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
- Area
- Level design
- Size
- 0.72 m × 0.72 m × 0.73 m length × width × height, radius 0.61 m
- Collision
- Yes
- Draw distance
- 100 m
- Physics
- mass 1,250.0 kg
Technical data
- Geometry
- 12 triangles, 24 vertices, 1 part
- Files
- DFF temp_crate1.dff in gta3.img TXD kmb_crateX.txd IDE data/maps/leveldes/levelxre.ide