2950 BREAK_WALL_2A
Controls
Left buttonturn
Wheelzoom in and out
Right buttonmove
Double clickfirst view
One fingerturn
Two fingerszoom and move
CreateObject(2950, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
- Area
- Level design
- Size
- 4.21 m × 9.46 m × 0 m along X × along Y × height, radius 5.18 m
- Collision
- No
- Draw distance
- 100 m
- Physics
- mass 99,999.0 kg
Technical data
- Geometry
- 47 triangles, 70 vertices, 1 part
- Files
- DFF break_wall_2a.dff in gta3.img TXD col_wallX.txd IDE data/maps/leveldes/levelxre.ide