EN

3005 smash_box_stay

smash_box_stay
CreateObject(3005, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Level design
Size
1.83 m × 2.16 m × 0.54 m along X × along Y × height, radius 1.44 m
Collision
No
Draw distance
100 m
Physics
mass 99,999.0 kg
Technical data
Geometry
136 triangles, 140 vertices, 1 part
Files
DFF smash_box_stay.dff in gta3.img TXD smash_bxX.txd IDE data/maps/leveldes/levelxre.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

Same TXD smash_bxX