EN

3063 BREAK_WALL_3A

BREAK_WALL_3A
CreateObject(3063, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Level design
Size
3.55 m × 4.32 m × 3.57 m along X × along Y × height, radius 3.32 m
Collision
No
Draw distance
100 m
Physics
mass 99,999.0 kg
Technical data
Geometry
169 triangles, 237 vertices, 1 part
Files
DFF break_wall_3a.dff in gta3.img TXD col_wall1X.txd IDE data/maps/leveldes/levelxre.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

Same TXD col_wall1X