EN

3098 BREAK_WALL_1B

BREAK_WALL_1B
CreateObject(3098, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Level design
Size
4.33 m × 4.97 m × 4.58 m along X × along Y × height, radius 4.04 m
Collision
Yes
Draw distance
100 m
Physics
mass 99,999.0 kg
Technical data
Geometry
480 triangles, 691 vertices, 1 part
Files
DFF break_wall_1b.dff in gta3.img TXD col_wall2X.txd IDE data/maps/leveldes/levelxre.ide

Textures 6

Dictionary
Size
Format
Mip levels
Transparency

Same TXD col_wall2X