EN

3110 md_billbolaeb

Effects
md_billbolaeb
CreateObject(3110, 2167.813, -1518.195, 20.234, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Level design
Size
24.67 m × 14.58 m × 9.92 m along X × along Y × height, radius 13.29 m
Collision
Yes
Draw distance
150 m
Technical data
Geometry
317 triangles, 501 vertices, 1 part
Files
DFF md_billbolaeb.dff in gta3.img TXD billboX.txd IDE data/maps/leveldes/levelxre.ide

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2167.813-1518.195 20.234— lae_stream5.ipl

Click a row to put that placement in the code.

Same TXD billboX