EN

3361 cxref_woodstair

cxref_woodstair
CreateObject(3361, -796.109, 2239.273, 42.977, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
8.47 m × 2.11 m × 9.21 m along X × along Y × height, radius 7.5 m
Collision
Yes
Draw distance
150 m
Flags
  • Transparent, drawn last
Technical data
Geometry
336 triangles, 620 vertices, 1 part
Flags
4
Files
DFF cxref_woodstair.dff in gta3.img TXD cxref_desert.txd IDE data/maps/country/counxref.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 11 placements

See it in 3D
XYZInteriorFile
-796.1092239.273 42.977— countn2_stream5.ipl
-796.4612245.883 55.602— countn2_stream5.ipl
-787.9062239.273 47.18— countn2_stream5.ipl
-788.2662245.883 51.406— countn2_stream5.ipl
-476.1412194.547 42.977— countn2_stream5.ipl
-411.3911168.313 4.156— countn2_stream1.ipl
-398.9141172.227 12.586— countn2_stream1.ipl
-407.1171172.227 8.391— countn2_stream1.ipl
-481.023613.68 7.07— countn2_stream0.ipl
-476.734609.758 11.289— countn2_stream0.ipl
-484.938617.953 2.891— countn2_stream0.ipl

Click a row to put that placement in the code.

Same TXD cxref_desert