EN

3387 a51_srack3_

a51_srack3_
CreateObject(3387, 284.883, 1834.484, 7.039, 0.0, 0.0, -180.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Countryside
Size
1 m × 1 m × 3 m along X × along Y × height, radius 1.66 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
10 triangles, 20 vertices, 1 part
Files
DFF a51_srack3_.dff in gta3.img TXD milbase.txd IDE data/maps/country/counxref.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 3 placements

See it in 3D
XYZInteriorFile
284.8831834.484 7.039— countn2_stream7.ipl
324.181847.742 4.836— countn2_stream7.ipl
271.251869.695 7.758— countn2_stream7.ipl

Click a row to put that placement in the code.

Same TXD milbase