EN

3497 vgsxrefbballnet2

vgsxrefbballnet2
CreateObject(3497, 1520.703, 2573.547, 12.938, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Las Venturas
Size
1.93 m × 0.85 m × 1.61 m along X × along Y × height, radius 1.08 m
Collision
Yes
Draw distance
50 m
Physics
mass 99,999.0 kg
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
170 triangles, 263 vertices, 1 part
Flags
2097284
Files
DFF vgsxrefbballnet2.dff in gta3.img TXD vgsbballnet1.txd IDE data/maps/vegas/vegaxref.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 7 placements

See it in 3D
XYZInteriorFile
1520.7032573.547 12.938— vegasw_stream3.ipl
1541.2192606.609 13.266— vegasw_stream3.ipl
1549.5632661.93 13.266— vegasw_stream3.ipl
1571.7422573.555 12.773— vegasw_stream3.ipl
1454.2972520.305 13.172— vegasw_stream2.ipl
1609.4922575.852 13— vegasw_stream0.ipl
1624.7972606.609 13.266— vegasw_stream0.ipl

Click a row to put that placement in the code.

Same TXD vgsbballnet1