EN

3499 wdpillar02_lvs

wdpillar02_lvs
CreateObject(3499, 1900.836, 1476.164, 8.289, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Las Venturas
Size
1.24 m × 1.3 m × 10.99 m along X × along Y × height, radius 5.57 m
Collision
Yes
Draw distance
40 m
Technical data
Geometry
28 triangles, 50 vertices, 1 part
Files
DFF wdpillar02_lvs.dff in gta3.img TXD woodpillar01_lvs.txd IDE data/maps/vegas/vegaxref.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 10 placements

See it in 3D
XYZInteriorFile
1900.8361476.164 8.289— vegase_stream1.ipl
1915.6721476.164 7.938— vegase_stream1.ipl
1900.7971494.094 11.047— vegase_stream1.ipl
1915.681494.094 11.602— vegase_stream1.ipl
1900.8131513.461 11.68— vegase_stream1.ipl
1915.6951513.461 11.188— vegase_stream1.ipl
1900.8131533.195 11.656— vegase_stream1.ipl
1915.6641533.195 11.695— vegase_stream1.ipl
1900.8281554.969 8.07— vegase_stream1.ipl
1915.6641554.969 7.969— vegase_stream1.ipl

Click a row to put that placement in the code.

Same TXD woodpillar01_lvs