EN

3524 skullpillar01_lvs

Effects
skullpillar01_lvs
CreateObject(3524, 1900.992, 1473.211, 11.313, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Las Venturas
Size
1.01 m × 1.14 m × 5.81 m length × width × height, radius 2.92 m
Collision
Yes
Draw distance
30 m
Technical data
Geometry
700 triangles, 276 vertices, 1 part
Files
DFF skullpillar01_lvs.dff in gta3.img TXD skullpillar.txd IDE data/maps/vegas/vegaxref.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 16 placements

See it in 3D
XYZInteriorFile
1900.9921473.211 11.313— vegase_stream1.ipl
1915.5941473.211 11.313— vegase_stream1.ipl
1900.9921556.398 11.313— vegase_stream1.ipl
1915.6881556.398 11.313— vegase_stream1.ipl
2005.4381539.844 13.727— vegase_stream1.ipl
1995.821539.781 13.727— vegase_stream1.ipl
1996.0471549.742 13.727— vegase_stream1.ipl
2005.2341549.672 13.727— vegase_stream1.ipl
1975.931627.68 12.703— vegase_stream1.ipl
1975.931618.836 12.703— vegase_stream1.ipl
2003.8521665.688 12.234— vegase_stream1.ipl
2003.8521673.148 12.234— vegase_stream1.ipl
2024.3441540.391 11.313— vegase_stream1.ipl
2025.8281550.336 11.359— vegase_stream1.ipl
2028.4141618.68 12.234— vegase_stream1.ipl
2028.5391627.695 12.234— vegase_stream1.ipl

Click a row to put that placement in the code.