EN

3593 la_fuckcar2

la_fuckcar2
CreateObject(3593, 2377.414, -1427.992, 23.688, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
3.02 m × 6.98 m × 1.42 m along X × along Y × height, radius 3.75 m
Collision
Yes
Draw distance
80 m
Physics
mass 1,200.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
160 triangles, 222 vertices, 1 part
Flags
128
Files
DFF la_fuckcar2.dff in gta3.img TXD lafuckar.txd IDE data/maps/LA/LAxref.ide

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 12 placements

See it in 3D
XYZInteriorFile
2377.414-1427.992 23.688— lae2_stream3.ipl
2407.313-1418.359 23.688— lae2_stream3.ipl
2413.328-1399.609 23.688— lae2_stream3.ipl
2438.578-1270.984 23.523— lae2_stream3.ipl
2498.078-1270.313 33.57— lae2_stream3.ipl
2411.891-1689.547 12.945— lae2_stream2.ipl
2397.805-1678.609 12.945— lae2_stream2.ipl
2457.867-1679.672 12.945— lae2_stream2.ipl
2437.484-1644.117 12.984— lae2_stream2.ipl
2261.773-1441.102 23.5— lae_stream5.ipl
2265.078-1424.477 23.5— lae_stream5.ipl
2095.18-1844.367 4.211— lae_stream4.ipl

Click a row to put that placement in the code.

Same TXD lafuckar