EN

3604 bevmangar_LAW2

bevmangar_LAW2
CreateObject(3604, 169.297, -1332.344, 71.594, 0.0, 0.0, 0.0561);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
15.42 m × 10.35 m × 5.12 m length × width × height, radius 9.98 m
Collision
Yes
Draw distance
50 m
Flags
  • Receives no shadows
Technical data
Geometry
88 triangles, 142 vertices, 1 part
Flags
128
Files
DFF bevmangar_law2.dff in gta3.img TXD bevmans01_la.txd IDE data/maps/LA/LAxref.ide

Textures 7

Dictionary
Size
Format
Mip levels
Transparency

On the map 6 placements

See it in 3D
XYZInteriorFile
169.297-1332.344 71.594— lahills_stream3.ipl
271.547-1257.742 75.43— lahills_stream3.ipl
279.133-1152.227 82.414— lahills_stream3.ipl
1525.5-691.695 96.078— lahills_stream2.ipl
1013.984-669.156 122.719— lahills_stream0.ipl
1079.969-638.242 115.016— lahills_stream0.ipl

Click a row to put that placement in the code.

Same TXD bevmans01_la