EN

3737 LODbevmangar_LAW2

LOD
LODbevmangar_LAW2
CreateObject(3737, 169.297, -1332.344, 71.594, 0.0, 0.0, 0.0561);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
15.18 m × 10.09 m × 5.07 m along X × along Y × height, radius 9.46 m
Collision
No
Draw distance
350 m
Flags
  • Receives no shadows
Technical data
Geometry
20 triangles, 37 vertices, 1 part
Flags
128
Files
DFF lodbevmangar_law2.dff in gta3.img TXD bevmaLOD1_la.txd IDE data/maps/LA/LAxref.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 6 placements

See it in 3D
XYZInteriorFile
169.297-1332.344 71.594— LAhills.ipl
271.547-1257.742 75.43— LAhills.ipl
279.133-1152.227 82.414— LAhills.ipl
1013.984-669.156 122.719— LAhills.ipl
1525.5-691.695 96.078— LAhills.ipl
1079.969-638.242 115.016— LAhills.ipl

Click a row to put that placement in the code.

Same TXD bevmaLOD1_la