EN

3761 industshelves

industshelves
CreateObject(3761, 2783.781, -2501.836, 14.695, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
8.83 m × 8.45 m × 4 m along X × along Y × height, radius 6.43 m
Collision
Yes
Draw distance
50 m
Flags
  • Transparent, drawn last
  • Receives no shadows
Technical data
Geometry
236 triangles, 336 vertices, 1 part
Flags
132
Files
DFF industshelves.dff in gta3.img TXD lasxrefdockbox.txd IDE data/maps/LA/LAxref.ide

Textures 4

Dictionary
Size
Format
Mip levels
Transparency

On the map 15 placements

See it in 3D
XYZInteriorFile
2783.781-2501.836 14.695— las2_stream2.ipl
2783.781-2486.961 14.656— las2_stream2.ipl
2783.781-2463.82 14.633— las2_stream2.ipl
2783.781-2448.477 14.633— las2_stream2.ipl
2783.781-2425.352 14.633— las2_stream2.ipl
2783.781-2410.211 14.672— las2_stream2.ipl
2791.953-2501.836 14.633— las2_stream2.ipl
2797.516-2486.828 14.633— las2_stream2.ipl
2791.953-2486.961 14.633— las2_stream2.ipl
2791.953-2463.82 14.633— las2_stream2.ipl
2797.516-2448.344 14.633— las2_stream2.ipl
2791.953-2448.477 14.633— las2_stream2.ipl
2791.953-2425.352 14.672— las2_stream2.ipl
2791.953-2410.211 14.656— las2_stream2.ipl
2797.516-2410.078 14.633— las2_stream2.ipl

Click a row to put that placement in the code.