EN

5150 SCUMWIRES1_las2

SCUMWIRES1_las2
CreateObject(5150, 2482.703, -2010.969, 23.602, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Los Santos
Size
114.98 m × 105.19 m × 20.32 m along X × along Y × height, radius 78.58 m
Collision
No
Draw distance
100 m
Flags
  • Transparent, drawn last
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
258 triangles, 516 vertices, 1 part
Flags
2097284
Files
DFF scumwires1_las2.dff in gta3.img TXD wiresetc_las2.txd IDE data/maps/LA/LAs2.ide

Textures 8

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2482.703-2010.969 23.602— las2_stream3.ipl

Click a row to put that placement in the code.

Same TXD wiresetc_las2