EN

8416 bballcourt02_lvs

bballcourt02_lvs
CreateObject(8416, 2507.398, 1293.219, 12.031, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Las Venturas
Size
41.42 m × 40.01 m × 2.95 m along X × along Y × height, radius 28.83 m
Collision
Yes
Draw distance
100 m
Flags
  • Transparent, drawn last
  • Receives no shadows
Technical data
Geometry
92 triangles, 88 vertices, 1 part
Flags
132
Files
DFF bballcourt02_lvs.dff in gta3.img TXD vgsbballcrt.txd IDE data/maps/vegas/vegasE.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2507.3981293.219 12.031— vegase_stream7.ipl

Click a row to put that placement in the code.

Same TXD vgsbballcrt