EN

8972 lodEland12_lvs

LOD
lodEland12_lvs
CreateObject(8972, 2152.391, 1283.227, 8.414, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Las Venturas
Size
130.02 m × 160.02 m × 0.44 m along X × along Y × height, radius 103.09 m
Collision
No
Draw distance
1,500 m
Flags
  • Receives no shadows
Technical data
Geometry
190 triangles, 382 vertices, 1 part
Flags
128
Files
DFF lodeland12_lvs.dff in gta3.img TXD vegaselod2.txd IDE data/maps/vegas/vegasE.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2152.3911283.227 8.414— vegasE.ipl

Click a row to put that placement in the code.

Same TXD vegaselod2