EN

9096 lodElights_dy

5:00–22:00 LOD
lodElights_dy
CreateObject(9096, 2219.352, 1632.672, 63.164, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Las Venturas
Size
88.7 m × 149.48 m × 47.78 m length × width × height, radius 90.13 m
Collision
No
Draw distance
1,500 m
Visible
from 5:00 to 22:00 game time
Flags
  • Receives no shadows
Technical data
Geometry
50 triangles, 96 vertices, 1 part
Flags
128
Files
DFF lodelights_dy.dff in gta3.img TXD vegaselod1.txd IDE data/maps/vegas/vegasE.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2219.3521632.672 63.164— vegasE.ipl

Click a row to put that placement in the code.

Same TXD vegaselod1