EN

9135 sbvgsEseafloor01

sbvgsEseafloor01
CreateObject(9135, 2851.82, 662.789, -39.617, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Las Venturas
Size
294.34 m × 329.97 m × 79.37 m along X × along Y × height, radius 221.35 m
Collision
Yes
Draw distance
250 m
Flags
  • Receives no shadows
Technical data
Geometry
91 triangles, 142 vertices, 1 part
Flags
128
Files
DFF sbvgseseafloor01.dff in gta3.img TXD vgseseabed.txd IDE data/maps/vegas/vegasE.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
2851.82662.789 -39.617— vegasE.ipl

Click a row to put that placement in the code.

Same TXD vgseseabed