GTA SA Textures csmdmic.txd 6 textures in cutscene.img cj_polished 128×128 · DXT1 cszerocupboard 128×128 · DXT1 gb_mike01 128×128 · DXT1 mplid02 32×32 · DXT1 sl_metalwalk 128×128 · DXT1 ws_greymetal 128×128 · DXT1 No object uses this dictionary, so SetObjectMaterial in SA-MP can't take a texture from it.