GTA SA Textures cstvunit.txd 8 textures in cutscene.img cj_black_metal 128×128 · DXT1 cj_chrome2 128×128 · DXT1 cj_frame_glass 128×128 · DXT3 · α cj_tv_screen 128×128 · DXT1 cj_video3(top) 128×128 · DXT1 cj_videofronts 128×128 · DXT1 cj_wood1 128×128 · DXT1 cj_wood1(edge) 128×128 · DXT1 No object uses this dictionary, so SetObjectMaterial in SA-MP can't take a texture from it.