EN

1218 barrel1

barrel1
CreateObject(1218, -2422.18, 2704.38, 39.125, 0.0, 0.0, -39.0004);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.81 m × 0.81 m × 1.14 m along X × along Y × height, radius 0.81 m
Collision
Yes
Draw distance
40 m
Physics
mass 50.0 kg
Flags
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
716 triangles, 472 vertices, 1 part
Flags
2097280
Files
DFF barrel1.dff in gta3.img TXD dynbarrels.txd IDE data/maps/generic/dynamic.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 10 placements

See it in 3D
XYZInteriorFile
-2422.182704.38 39.125— crteam_gen.IPL
-2422.932703.37 39.125— crteam_gen.IPL
-2422.032703.4 39.125— crteam_gen.IPL
1804.652277.3 14.667— batyrevo_stream2.ipl
-514.473-2569.69 -2.1— materik_gen_stream0.ipl
-511.359-2558.36 -1.3— materik_gen_stream0.ipl
2542.3-2103.59 23.347— sopki_stream5.ipl
2541.4-2103.59 23.347— sopki_stream5.ipl
1859.24-1985.86 31.34— sopki_stream8.ipl
108.8671671.69 11.45— spc_generic_stream1.ipl

Click a row to put that placement in the code.

Same TXD dynbarrels