EN

1222 barrel3

barrel3
CreateObject(1222, -2421.23, 2704.35, 39.125, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Generic objects
Size
0.81 m × 0.81 m × 1.14 m along X × along Y × height, radius 0.81 m
Collision
Yes
Draw distance
40 m
Physics
mass 100.0 kg
Flags
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
661 triangles, 435 vertices, 1 part
Flags
2097280
Files
DFF barrel3.dff in gta3.img TXD dynbarrels.txd IDE data/maps/generic/dynamic.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 5 placements

See it in 3D
XYZInteriorFile
-2421.232704.35 39.125— crteam_gen.IPL
1805.222276.48 14.667— batyrevo_stream2.ipl
1858.45-1986.19 31.34— sopki_stream8.ipl
1986.25-1902.12 31.38— sopki_stream8.ipl
110.0821671.61 11.45— spc_generic_stream1.ipl

Click a row to put that placement in the code.

Same TXD dynbarrels