EN

2961 fire_break

fire_break
CreateObject(2961, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
Area
Level design
Size
0.16 m × 0.06 m × 0.15 m along X × along Y × height, radius 0.11 m
Collision
No
Draw distance
100 m
Technical data
Geometry
68 triangles, 84 vertices, 1 part
Files
DFF fire_break.dff in gta3.img TXD fire_brX.txd IDE data/maps/leveldes/levelxre.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

Same TXD fire_brX