EN

3171 prison_deadman

prison_deadman
CreateObject(3171, -1824.26, -2859.16, 21.26, 0.0, 0.0, 151.0001);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
1.79 m × 1.85 m × 1.04 m along X × along Y × height, radius 1.39 m
Collision
Yes
Draw distance
40 m
Technical data
Geometry
1,794 triangles, 5,382 vertices, 1 part
Files
DFF prison_deadman.dff in gamemod.img TXD prison_objects.txd IDE data/maps/russia/materik_objs.ide

Textures 2

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
-1824.26-2859.16 21.26— materik_gen_stream0.ipl

Click a row to put that placement in the code.

Same TXD prison_objects