EN

3178 prison_lockers

prison_lockers
CreateObject(3178, -1910.63, -2824.88, 14.24, 0.0, 0.0, 153.0006);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
6.28 m × 0.64 m × 1.95 m along X × along Y × height, radius 3.3 m
Collision
Yes
Draw distance
80 m
Technical data
Geometry
160 triangles, 480 vertices, 1 part
Files
DFF prison_lockers.dff in gamemod.img TXD prison_objects.txd IDE data/maps/russia/materik_objs.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 6 placements

See it in 3D
XYZInteriorFile
-1910.63-2824.88 14.24— materik_gen_stream0.ipl
-1915.05-2830.48 14.24— materik_gen_stream0.ipl
-1824.61-2891.21 14.24— materik_gen_stream0.ipl
-1781.55-2832.26 19.1— materik_gen_stream0.ipl
-1815.42-2859.61 22.4— materik_gen_stream0.ipl
-1811.96-2840.53 21.2— materik_gen_stream0.ipl

Click a row to put that placement in the code.

Same TXD prison_objects