EN

3447 rush_u_stvorkaL

rush_u_stvorkaL
CreateObject(3447, 1925.35, 2038.21, 16.058, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
2.06 m × 0 m × 2.91 m along X × along Y × height, radius 1.78 m
Collision
Yes
Draw distance
300 m
Physics
mass 150.0 kg
Flags
  • Transparent, drawn last
  • Receives no shadows
  • No collision with aircraft
  • Double-sided polygons
Technical data
Geometry
2 triangles, 4 vertices, 1 part
Flags
2130052
Files
DFF rush_u_stvorkal.dff in gamemod.img TXD rush_ugol.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1925.352038.21 16.058— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_ugol