EN

4926 rush_ugol

rush_ugol
CreateObject(4926, 1928.88, 2032.91, 17.736, 0.0, 0.0, 90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
12.7 m × 24.18 m × 5.72 m along X × along Y × height, radius 13.95 m
Collision
Yes
Draw distance
300 m
Flags
  • Receives no shadows
  • Double-sided polygons
Technical data
Geometry
274 triangles, 822 vertices, 1 part
Flags
2097280
Files
DFF rush_ugol.dff in gamemod.img TXD rush_ugol.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 9

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1928.882032.91 17.736— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_ugol