EN

3687 pjrtwr_breakwoodF1

Breakable
pjrtwr_breakwoodF1
CreateObject(3687, -753.402, -2487.39, 57.714, 0.0, 0.0, -90.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
0.09 m × 1.96 m × 1.57 m along X × along Y × height, radius 1.26 m
Collision
Yes
Draw distance
300 m
Physics
mass 50,000.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
264 triangles, 528 vertices, 1 part
Flags
128
Files
DFF pjrtwr_breakwoodf1.dff in gamemod.img TXD bysaevo_pojtwr.txd IDE data/maps/russia/materik_objs.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 4 placements

See it in 3D
XYZInteriorFile
-753.402-2487.39 57.714— materik_objs.IPL
-753.409-2483.35 57.714— materik_objs.IPL
-755.398-2485.35 57.714— materik_objs.IPL
-751.404-2485.35 57.714— materik_objs.IPL

Click a row to put that placement in the code.

Same TXD bysaevo_pojtwr