EN

3688 pjrtwr_breakwoodF2

Breakable
pjrtwr_breakwoodF2
CreateObject(3688, -751.899, -2486.89, 57.714, 90.0, 0.0, -134.9996);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Mainland
Size
1.29 m × 1.54 m × 0.08 m along X × along Y × height, radius 1 m
Collision
Yes
Draw distance
300 m
Physics
mass 50,000.0 kg
Flags
  • Receives no shadows
Technical data
Geometry
176 triangles, 352 vertices, 1 part
Flags
128
Files
DFF pjrtwr_breakwoodf2.dff in gamemod.img TXD bysaevo_pojtwr.txd IDE data/maps/russia/materik_objs.ide

Textures 1

Dictionary
Size
Format
Mip levels
Transparency

On the map 4 placements

See it in 3D
XYZInteriorFile
-751.899-2486.89 57.714— materik_objs.IPL
-754.913-2486.85 57.714— materik_objs.IPL
-754.875-2483.88 57.714— materik_objs.IPL
-751.907-2483.85 57.714— materik_objs.IPL

Click a row to put that placement in the code.

Same TXD bysaevo_pojtwr