EN

4823 LODh_land4

LOD
LODh_land4
CreateObject(4823, 1854.74, 2063.81, 14.885, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
259.44 m × 166.86 m × 17.83 m along X × along Y × height, radius 154.49 m
Collision
No
Draw distance
2,000 m
Technical data
Geometry
1,400 triangles, 3,992 vertices, 1 part
Files
DFF lodh_land4.dff in gamemod.img TXD rush_LODpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 15

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
1854.742063.81 14.885— batyrevo.IPL
25421835 11— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_LODpack1