EN

4830 LODh_road3

LOD
LODh_road3
CreateObject(4830, 1925.29, 1855.31, 14.528, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
165.47 m × 232.7 m × 2.76 m along X × along Y × height, radius 142.77 m
Collision
No
Draw distance
2,000 m
Technical data
Geometry
245 triangles, 723 vertices, 1 part
Files
DFF lodh_road3.dff in gamemod.img TXD rush_LODpack1.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 1 placement

See it in 3D
XYZInteriorFile
1925.291855.31 14.528— batyrevo.IPL

Click a row to put that placement in the code.

Same TXD rush_LODpack1