EN

4888 rush_strlamp2

rush_strlamp2
CreateObject(4888, 1847.484, 2474.251, 14.785, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
0.21 m × 1.59 m × 10.13 m along X × along Y × height, radius 5.13 m
Collision
Yes
Draw distance
300 m
Technical data
Geometry
860 triangles, 1,133 vertices, 1 part
Files
DFF rush_strlamp2.dff in gamemod.img TXD rush_objects.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 5

Dictionary
Size
Format
Mip levels
Transparency

On the map 5 placements

See it in 3D
XYZInteriorFile
1847.4842474.251 14.785— batyrevo_stream3.ipl
1854.552463.696 14.785— batyrevo_stream3.ipl
1809.7562462.943 14.785— batyrevo_stream3.ipl
1830.062432.73 14.785— batyrevo_stream3.ipl
1804.442244.95 12.378— batyrevo_stream3.ipl

Click a row to put that placement in the code.

Same TXD rush_objects