EN

4910 LOD_bparkt_P002

LOD
LOD_bparkt_P002
CreateObject(4910, 2741.06, -2507.06, 31.553, 0.0, 0.0, 0.0);

Position and rotation of the first placement of the model; pick another one in the list of placements.

Area
Batyrevo
Size
57.16 m × 27.39 m × 24.65 m along X × along Y × height, radius 34 m
Collision
No
Draw distance
2,000 m
Technical data
Geometry
96 triangles, 192 vertices, 1 part
Files
DFF lod_bparkt_p002.dff in gamemod.img TXD LOD_batpeakt.txd IDE data/maps/batyrevo/batyrevo.IDE

Textures 3

Dictionary
Size
Format
Mip levels
Transparency

On the map 2 placements

See it in 3D
XYZInteriorFile
2741.06-2507.06 31.553— sopki_add2.IPL
1901.432530.64 24.069— batyrevo_tree.IPL

Click a row to put that placement in the code.

Same TXD LOD_batpeakt